Pure Data
Ed Sibley Ed Sibley

Pure Data

This post is about the tool OFFBEAT uses to generate and manipulate audio. If you’re making a platformer, every game engine has ready-made tools for handling collision and gravity. But it turns out, there aren’t any out-of-the-box solutions if you want to make a game about simulated playable synthesizers.

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Not Your Uncle’s Ringtone
Ed Sibley Ed Sibley

Not Your Uncle’s Ringtone

Hello! Ed here! We've lifted the lid! It's bloody off! We're excited to finally reveal OFFBEAT and give you a first look at the game.

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On Colour Photocopying
Ed Sibley Ed Sibley

On Colour Photocopying

OFFBEAT is a game about music, and about DIY, and about the confidence which comes with figuring stuff out as you go along. I feel like there’s something really important that ties all those themes together, but it’s hard to put it into words. Anyway, here’s a story.

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